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Arma 3 First Dev Blog - Alpha and Beta program

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Not a moment after I posted that twitter 'leak' the first offical dev blog has been released and it has some very impressive content. I won't write too much and just let the blog do most of the work.

...we plan to open up the game to our players. This process starts with the release of a playable build of Arma 3. We call it the 'Community Alpha'.

...later on in the year, we'd like to open up our game up even further with a more extensive beta program....

And news for the modders:

We have adhered to a strong focus upon backward compatibility throughout the development, meaning we (and of course even you) are in a position to get older assets into A3 very quickly, just with few tweaks here and there. There are, of course, the new features which would require additional settings.

Although I know I don't have to to tell you - make sure you check out the screenshots as well, especially the in-vehicle one which looks 1000000000000x better than the current arma 2 gear. Render-to-texture adds a lot to immersion.

You can check out the full blog post here.

As before, discussion in our Arma 3 thread here.
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+1 to the lighting and mirrors
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