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Project Reality MOD

* * * * - 5 votes

424 replies to this topic

#421
SnR

    Moderator

  • Super Moderators
  • 1,520 posts
  • country
The official local server can be setup with notice, for those with event planning in mind.
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#422
cm.

  • Administrator
  • 1,503 posts
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there more I see those numbers the more I think it was a good idea to restrict servers. I can imagine if admins had free reign on setting up PR servers everyone would be spread out and the games wouldn't be as fun.

#423
wolffy_au

    MSO Developer

  • Member
  • 609 posts
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I must admit, I like the idea of A3 coming soon so that we're all playing vanilla for a while.

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#424
Rye

    God

  • Member
  • 747 posts
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For anyone interested: http://www.ausarma.o...ule=view&gid=5.

Only those actually going to game join.
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ACR--et quantum conferre. A clan absolutely mad about Close Quarter Battle.
http://austcombatregiment.webs.com/ (temporary)

Ausarma Website: www.ausarma.org
Ausarma Teamspeak: ts.ausarma.org:9987


http://dev-heaven.net/projects/mso
You know you want to click it.

#425
Swedge

    Senior Member

  • Member
  • 289 posts
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In this 60-minute interview with Dale from the Regiment of Grenadier Guards (RGG), recorded 12 hours ago, Swedge conducts a less-than-hasty ambush on the man behind the clan. His personal background, interests, thoughts on Arma and the PR:Arma 2 mod, and RGG's training plans. Typically bumbling, tongue-tied, and monotonous, Swedge is in his usual Chris-Farley-Interview best-form.

Cheers,
Swedge